Assimilating digital progress

We are convinced that the proper use of digital resources has enormous benefits for students. Consequently, it is crucial for us to pay special attention to the learning of fluent and appropriate use of digital resources, ensuring that our students are prepared for the current and future world and establishing the ethical foundations of their technological competencies.

Therefore, we teach them to use devices and media responsibly, both individually and in their interactions with others. 

STEaM Competencies (Science, Technology, Engineering, the Arts, and Mathematics) 

We introduce computational thinking and robotics (STEaM) from the age of three in an integrated manner. It is a learning model based on the integration of these five disciplines, replacing the traditional approach of separate areas of knowledge with an interdisciplinary approach.

Our students learn with bee-bots when they are younger to the most advanced LEGO robots and professional design and animation software, through Arduino, Raspberry-Pi and a wide variety of other resources.

Students develop skills and competences related to innovation that will be of enormous use in their future, regardless of the profession they decide to pursue.

Digital technologies

From the age of eleven, they begin to work with digital technologies (applications, video games, 3D printing, virtual reality and augmented reality, among others) and incorporate the personal computer into their daily lives.

We accustom our students to the professional use of email and video conferencing. To this end, each student has an Office 365 account, which allows them to use Teams as a collaborative work tool, as is the case in 93 of the Fortune 100 companies.

Technology holds a prominent place in our program and benefits from the largest technological endowment in Andalusian schools.